Voices from the Chasm | Free Encounter for D&D 5e and Pathfinder 2e
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Designed by Megan L. Garner
Pathfinder 2e conversion by Zac Chaney
By the way, if you're looking for even more monsters like this one and other GM resources, check out Lair Magazine #47, Panic & Pandemonium. It includes ten hazards and traps, ten new monsters, five encounters, and three full-length adventures designed for levels 10 and 11! Or check out the bundles and yearly subs to learn how you can get more resources and save big.
Voices from the Chasm - 5e
Level. This encounter is designed for a group of four to six level-11 characters.
Creatures. This encounter features the following creatures: befuddler*, earth elemental.
*These creatures can be found in Within the Crystals in this issue of Lair Magazine.
Location. The encounter takes place within a crystal mine. At its heart is a large chasm leading to unknown depths.
Loot. Gemstones can be pried from the wall with a pick. The gems are worth about 10 gp each, and it takes 10 in-game minutes to mine one gem.
Encounter Description
The characters investigate an abandoned crystal mine either by chance, rumor, or direction from the NPCs. Rumor says that people have been drawn into this mine as if in a trance, never to return. The miners have abandoned this site months ago because of an infestation of earth elementals, so it is unclear what exactly is drawing people back.
The characters can face one befuddler and two earth elementals during this encounter.
Encounter Notes.
· The befuddler will hide in the chasm and attack the characters from afar. The characters may attack from the wooden platform or, if equipped with climbing gear or the power of flight, may descend into the chasm and search for the creature.
· If the characters succeed in resisting the befuddler’s initial telepathic attacks, it will command the earth elementals to attack the characters.
· The wooden walkway has an AC of 15, and each 5-foot square of the platform has 20 hit points. The support beams have 15 hit points each.
Secret. The befuddler is drawing denizens into the chasm to enthrall them and set them to work mining for rare gemstones. Once the thralls jump into the chasm, they stick safely to the webbing and wait to be wrapped up and transported by the earth elementals. The spiders take them into a cavern network deeper in the chasm, where they mine elemental gems.
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Voices from the Chasm - Pathfinder 2e
Severe 11
Level. This encounter is designed for a group of four level-11 characters.
Creatures. This encounter features the following creatures: befuddler*, elemental avalanche.
*This creature can be found in Within the Crystals in this issue of Lair Magazine.
Location. The encounter takes place within a crystal mine. At its heart is a large chasm leading to unknown depths.
Loot. Gemstones can be pried from the wall with a pick. The gems are worth about 10 gp each, and it takes 10 minutes to mine one gem.
Encounter Description
The characters investigate an abandoned crystal mine either by chance, rumor, or direction from the NPCs. Rumor says that people have been drawn into this mine as if in a trance, never to return. The miners have abandoned this site months ago because of an infestation of earth elementals, so it is unclear what exactly is drawing people back.
The characters can face two befuddlers and two elemental avalanches during this encounter.
Encounter Notes.
· The befuddlers will hide in the chasm and attack the characters from afar. The characters may attack from the wooden platform or, if equipped with climbing gear or the power of flight, may descend into the chasm and search for the creature.
· If the characters succeed in resisting the befuddlers’ initial telepathic attacks, they will command the elemental avalanches to attack the characters.
· The wooden walkway has an AC of 15, and each 5-foot square of the platform has 20 hit points. The support beams have 15 hit points each.
Secret. The befuddlers are drawing denizens into the chasm to enthrall them and set them to work mining for rare gemstones. Once the thralls jump into the chasm, they stick safely to the webbing and wait to be wrapped up and transported by the earth elementals. The spiders take them into a cavern network deeper in the chasm, where they mine elemental gems.
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