Tundra & Terror - Lair Magazine #37, January 2024 Issue

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Tundra & Terror - Lair Magazine #37, January 2024 Issue

5e - $14.99
  • 5e - $14.99
  • PF2 - $14.99
  • both 5e and PF2 - $24.99

PRODUCT DETAILS

This 63-page digital product--available for both 5e and Pathfinder 2--is designed for groups levels 3 to 4 and contains the following game master resources: magic item article, monsters, encounters, and an adventure arc.

When you purchase this resource, you'll get everything below:

Creating Magic Items - An article with tips and guidelines for creating the very best homebrew magic items for your game.

Frozen Foes | Monsters - Ten new frigid foes to chill, freeze, and shatter characters with: the chillborn, ice maw, iceforged sentry, iceforged colossus, aurorian hunter, aurorian chieftain, aurorian shaman, shiver shade, frost zombie, iceglass doppelganger, and frostfang.

Frostbitten Encounters - Five encounters, designed for levels 3 to 4, and featuring the new Frozen Foes monsters. Includes digital maps.

Replacements in the Ice Adventure Arc - Three adventures designed to played sequentially, featuring the Frozen Foes monsters, and designed for parties level 3 through 5. The three adventures are detailed below.

An Icy Diversion - Level-3 adventure.
In the far reaches of the Frostbitten Wastes, a new adventure begins. While these adventurers may come from humble beginnings, their tales will eventually be sung by bards across the realms. All they have to do is find an old man in a cave first. However, sinister creatures drawn by the kyaverite deposit below the old man’s cave will make that task easier said than done.

The Return to Frostglen - Level-3 adventure.
Sometimes, adventure just happens. For instance, you might be walking down the road and suddenly come across an attempted murder. And it turns out it occurred because someone fled a military quarantine imposed by the mayor and guards for no reason whatsoever. It does happen. In this case, the only question is what will you do about it?

Breaking Martial Law - Level-4 adventure.
The climax rapidly approaches. Frostglen’s fate hangs in the balance as we reveal the machinations behind the city’s fall—a doppelganger who is replacing the true mayor and mind-controlling the town guard. It’s up to our adventurers, green they may yet be, to save everyone. Only one question remains: What will they discover on the horizon?

Digital Files You Get

  • Full-Color PDF and Print-Friendly PDF
  • Image files for all maps, both GM and player versions

This is a 100% digital product. After purchase, you'll receive an email with a link where you can download the files.

About Lair Magazine

Lair Magazine is a monthly publication full of GM resources such as adventures, digital maps, traps, puzzles, monsters, encounters, magic items, and more. Lair Magazine comes in two versions, one for 5e and one for Pathfinder 2.

If you'd like to get a new issue of Lair Magazine every month -- in addition to Map Packs full of digital maps and other patron benefits -- become a DM Lair patron here: The DM Lair Patreon

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