PRODUCT DETAILS
This digital product bundle contains nearly 200 pages of professionally made, high-quality game master resources that are 100% D&D 5e and Pathfinder 2e compatible.
You'll get issues 46 through 48 of Lair Magazine:
- Tyranny & Trepidation, October 2024 Issue
- Panic & Pandemonium, November 2024 Issue
- Snow & Slime, December 2024 Issue
With all three issues combined, you'll get the following:
Tyranny & Trepidation, October 2024 Issue
Tales of Horror - This article delves into how to create and run a horror adventure.
Short But Terrifying Adventures - Two short adventures for levels 3 and 8: Into the Solar Tomb and The Sands of Bloodlust.
Spine-Chilling Locations - Five horror-inspired locations to put your players on edge: Castle Nightlos, Blackgold Arcanum, Golkrone's Antiquities, Kharamara Lake, and Town Graveyard.
Dark, Death, and Drowned Puzzles - Five puzzles ranging in difficulty from easy to hard: Death Penalty, Spirit Board, Dark Escape, Something in the Water, and Phantom of the Opera.
Madness in the Marina - Level-2 adventure with digital maps.
Aside from its gorgeous view of the sea and murky sea-grey waters, the small oceanside village of Alta Marina isn’t noteworthy. The days are slow and lazy as fishermen haul in their catches and travelers pass through on their way to greater adventurers. The militia that guards this city has never had to deal with anything more dangerous than shoplifters and self-important visitors, so when an insane eccentric takes part of the city hostage to enact a malicious plot, the guards’ captain will need to enlist traveling heroes to save the day.
Bank of Souls - Level-17 adventure with digital maps.
Monsters are missing. Many may take this as a good sign, an indication of a safer environment, and the triumph of civilization. Ordinarily, this might well be the case, but not if something far worse is snatching the monsters and gobbling them up. A lich, eater of souls, abducts monsters and mortals alike to subject them to a fate worse than death. As prisoners in an endless cycle of maddening experiments, torture, pain, and fear, they are to answer the lich’s burning question: do monsters have a soul?
Panic & Pandemonium, November 2024 Issue
Toil & Trouble - Ten hazards and traps designed for all levels of play and featuring both simple and complex traps.
Within the Crystals | Monsters - Ten new foes to challenge players with: The Harlequin, crystal commoner, crystal noble, crystal guard, crystal traveler, crystal warrior, destroyer, befuddler, believer, and defiler.
Into Chaos Encounters - Five encounters, designed for levels 10 to 11, and featuring the new Within the Crystals monsters. Includes digital maps.
The Fall of the Harlequin Adventure Arc - Three adventures designed to played sequentially, featuring the Within the Crystals monsters, and designed for parties level 10 through 11. The three adventures are detailed below.
Through the Portal - Level-10 adventure.
Stepping onto a new plane is always a tricky affair and should never be taken lightly. Of course, since most planes don’t have someone just waiting to kill you like the Kyaverite Plane does, perhaps an extra dose of caution is in order.
Villagers' Aid - Level-11 adventure.
Rescuing villagers is easy work for adventurers. Avoiding guard patrols is a little harder, and saving people from the brink of death is even more difficult. Of course, Amyn needs all three.
The Harlequin - Level-11 adventure.
The ultimate showdown: Good vs evil, order vs chaos, heroes vs villains—it all comes down to this, and it will decide the fate of more than one world.
Snow & Slime, December 2024 Issue
Rolling with the High-Level Punches - This article delves into how to create and run high-level adventures.
Short Adventures in New Places - Two short adventures for levels 5 and 10: Uninvited Guests and The Hunt for a Friend.
Meltable Magic Items - Ten liquid-and-slime-themed magic items to reward your players with: Box of Slimy Helper, Codex du Pergelsol, Elcici Dagger, Ezo Key, Gelatinous Prosthetic, Ooze Armor, Pot of Icy Treats, Potion of the Slime Master, Staff of Storms, and Tin of Warm Drinks.
A Parcel of Puzzles - Five puzzles ranging in difficulty from easy to hard: An Eyeful, What Hungers?, Light the Dragon Fire, An Odd One, and Clues, Cages, Offerings.
When Thundersnow Falls - Level-15 adventure with digital maps.
In a rural part of the world, draconic forces and their allies have seized an arcane library. These forces aim to wipe out all who trespass, but the characters must dig into the ice to discover the truth of what happened.
The Devil's Egg - Level-16 adventure with digital maps.
Comfortably holed up in his fortress on a frozen plane of ice and sleet, the ice devil Himesh isn’t accustomed to unwanted visitors. An eccentric recluse, he enjoys collecting odd people and strange things, including a rare egg he recently acquired and regards as his most prized collector’s item. However, word has gotten out that the egg remains at his icy and uninviting fortress, reaching the ears of those who wish to rescue the unborn creature from the claws of a devil, as well as those who would seek to make an omelet for themselves.
Digital Files You Get
- Full-Color PDF and Print-Friendly PDF of each issue
- Image files for all maps, both GM and player versions, gridded and non-gridded, low-resolution and high-resolution.
This is a 100% digital product. After purchase, you'll receive an email with a link where you can download the files.
About Lair Magazine
Lair Magazine is a monthly publication full of GM resources such as adventures, digital maps, traps, puzzles, monsters, encounters, magic items, and more. Lair Magazine comes in two versions, one for 5e and one for Pathfinder 2.
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