Replacements in the Ice Foundry Module

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Replacements in the Ice Foundry Module

both 5e and PF2e - $14.99
  • both 5e and PF2e - $14.99


Replacements in the Ice is a level 3 to 4 three-part adventure arc designed for both Pathfinder 2e and the 5th edition of the world's most popular roleplaying game. It contains the following:

  • An Icy Diversion - level 3 adventure
  • The Return to Frostglen - level 3 adventure
  • Breaking Martial Law - level 4 adventure
  • Frozen Foes - eleven new arctic creatures

When you purchase the module, you'll receive one Foundry pack that contains the content for both 5e and Pathfinder 2e.

Replacements in the Ice for Foundry VTT includes:

  • High-resolution tokens and complete stat blocks for each of the unique monsters in this adventure arc.
  • Highly detailed immersive adventure maps for all three adventures.
  • Journal entries for the entire contents of each adventure in the arc.
  • Scenes pre-configured with walls, lights, tokens already placed for game master convenience when running the adventures.

An Icy Diversion - level 3

In the far reaches of the Frostbitten Wastes, a new adventure begins. While these adventurers may come from humble beginnings, their tales will eventually be sung by bards across the realms. All they have to do is find an old man in a cave first. However, sinister creatures drawn by the kyaverite deposit below the old man’s cave will make that task easier said than done.

The Return to Frostglen - level 3

Sometimes, adventure just happens. For instance, you might be walking down the road and suddenly come across an attempted murder. And it turns out it occurred because someone fled a military quarantine imposed by the mayor and guards for no reason whatsoever. It does happen. In this case, the only question is what will you do about it?

Breaking Martial Law - level 4

The climax rapidly approaches. Frostglen’s fate hangs in the balance as we reveal the machinations behind the city’s fall—a doppelganger who is replacing the true mayor and mind-controlling the town guard. It’s up to our adventurers, green they may yet be, to save everyone. Only one question remains: What will they discover on the horizon?

Frozen Foes

Eleven new arctic foes to freeze characters to the bone with:

  • Chillborn
  • Ice Maw
  • Iceforged Sentry
  • Iceforged Colossus
  • Aurorian Hunter
  • Aurorian Chieftain
  • Aurorian Shaman
  • Shiver Shade
  • Frost Zombie
  • Iceglass Doppelganger
  • Frostfang

Installation and Activation

After purchasing this module on the DM Lair Store, you'll receive an email from "SendOwl Downloads" that contains your activation key and detailed activation and installation instructions.

Become a DM Lair Patron

Get more bang for your buck by becoming a DM Lair patron! Every month for just $25 patrons get everything below:

  • Foundry packs for all the adventures and monsters in that month's issue of Lair Magazine, for both 5e and Pathfinder 2e.
  • Lair Magazine PDFs for both 5e and Pathfinder 2e which contain even more resources, such as puzzles and traps.
  • A bonus adventure PDF for both 5e and Pathfinder 2e.
  • And access to all of Luke's personal GM notes for his own 5e and Pathfinder 2e games!

Learn more and become a patron here: The DM Lair Patreon

Contact Us

This module was developed by the DM Lair. If you're experiencing any issues, please contact us here.

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