Lair Magazine Bundle: Issues 34-36

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Lair Magazine Bundle: Issues 34-36

both 5e and PF2e - $64.99
  • 5e - $39.99
  • Pathfinder 2e - $39.99
  • both 5e and PF2e - $64.99

PRODUCT DETAILS

This digital product bundle contains nearly 200 pages of professionally made, high-quality game master resources that are 100% 5e and Pathfinder 2e compatible.

You'll get issues 34 through 36 of Lair Magazine:

  • Luna & Lycan, October 2023 Issue
  • Fiends & Flames, November 2023 Issue
  • Festivities & Famine, December 2023 Issue

With all three issues combined, you'll get the following:

Adventures

Short Tales in the Pale Moonlight | Short Adventures - Two short adventures designed for levels 5 and 6 and featuring the new lycanthropes: the Webbed Village and Feeding Time.

Short Treks with New Friends | Mini Adventures - Two short adventures for levels 7 and 8. Includes digital maps.

Ambition's Everlasting Flame - Level-13 adventure.
The Everflame Palace has stood empty for several years at the base of Mount Everflame. Since the Indomitable Seven’s legendary battle against an ancient dragon within the mountain hall a few years ago, neither dragon nor heroes have been seen, and rumors swirl of a vast hoard waiting for ownership. Many have sought the treasure, with nary a soul stepping within its gloomy halls and returning to tell the tale. Yet a mysterious noblewoman has stepped forward, claiming to have seen the treasure herself. All she needs is a capable band of adventurers who will help her transfer the valuables to a new site, for which their names shall become legends. . .

Fate of the Dragon Queen - Level-14 adventure.
Life after life is naturally an interesting concept. But when two bonded souls are unjustly ripped apart and vow to reunite no matter the cost, horrific becomes more fitting. Some call it fate, others a frightening fable. I know not which side I’m on, but if the stories are true, gods save us all. And my sincerest condolences to the puppeteers of fate.

The Devil Is in the Details Adventure Arc - Three adventures designed to played sequentially, featuring the Diabris foes, and designed for parties level 9 through 11. The three adventures are detailed below.

Time to Toss the Dice - Level-9 adventure.
A dangerous game is afoot in Paridor, with the games of the Golden Scale Casino at the heart of a controversial upheaval in the city council. Some claim that prominent city officials are the masterminds behind divulging targeted secrets; others worry that something more sinister is at play. . .

Dance with a Devil - Level-10 adventure.
Devilish incursions into the material plane are not uncommon, yet the ripple effects of the portal within Paridor have sent fear and worry throughout the city. Whose secrets have the Diabris devils compromised? Who will be exposed next in the chaotic machinations of these fiends? With uncertainty on the rise, the only place with potential answers is Vetlefar, a liminal plane of fire that houses a powerful accumulator of all the dangerous knowledge the Diabris have collected thus far. . .

When Fire Meets Ice - Level-11 adventure.
The Diabris devils have corrupted trust in Paridor’s ruling council, and the city’s fate dangles by a thread. Only the news that a Diabris artifact, the Planeweaver Stone, lies within one of their liminal strongholds offers even the slimmest chance of security. With no other options, a fateful adventure into the frigid depths of Nebhan, a land of water and ice, is planned to break the link forged by the Diabris and the material plane. Yet what threat awaits the adventuring party attempting so dangerous a task?

The Grove of Seasons - Level-7 adventure with digital maps.
Druidic rites are as common as druids. Which aren’t very common. But they usually hold a significant purpose in the world, even if the common folk aren’t aware of that purpose or even that they are happening in the first place. When they go wrong, even druids need heroes to help them.

The Ice of the Godless - Level-8 adventure with digital maps.
The town of Witrest has long been a bastion against the cold, a harbor of warmth against the harsh tundra. The god responsible for creating that bastion has abandoned the people of Witrest, and they need adventurers who can help them bring their god back.

Monsters & Encounters

And Dance by the Light of the Moon | Monsters - Ten new lycanthropes to tear, gnaw, and corrupt characters with: werespider drone, werespider, werespider infiltrator, wydamaka werespider, weresnake, weresnake hypnotizer, royal weresnake, werewyrm, weredrake, and moonspirit.

Once in a Full Moon | Encounters - Five encounters, designed for levels 13 and 14, and featuring the new lycanthropes. Includes digital maps.

The Diabris | Monsters - Ten new fiendish foes to tempt, burn, and condemn characters with: the eiseth, voidsworn, umbral devil, umbral serpent, dorivun, burgem, null fire, nyx walker, shade puppet, and agastul.

Infernal Encounters - Five encounters, designed for levels 9 to 11, and featuring the new Diabris foes. Includes digital maps.

Other GM Resources

Regarding Lycanthropy - This article gives GMs guidance and suggestions for running lycanthropic adventures in their campaigns.

Indoor Puzzles - Ten puzzles ranging in difficulty from easy to hard.

Tinsel, Treats, and Traps - Ten chilling traps ranging from festive to whimsical to something that will freeze characters solid.

World Events - Five events to shape your world in new ways: disease outbreaks, famine, natural disaster, bountiful harvests, and booming economy.

'Tis the Seasonal Events - Five special holidays and traditions to add depth and diversity to your world: harvest festival, summer solstice, king's carnival, honorary banquet, and reaping ball.

Digital Files You Get

  • Full-Color PDF and Print-Friendly PDF of each issue
  • Image files for all maps, both GM and player versions, gridded and non-gridded, low-resolution and high-resolution.

This is a 100% digital product. After purchase, you'll receive an email with a link where you can download the files.

    About Lair Magazine

    Lair Magazine is a monthly publication full of GM resources such as adventures, digital maps, traps, puzzles, monsters, encounters, magic items, and more. Lair Magazine comes in two versions, one for 5e and one for Pathfinder 2.

    If you'd like to get a new issue of Lair Magazine every month -- in addition to Map Packs full of digital maps and other patron benefits -- become a DM Lair patron here: The DM Lair Patreon

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